ENC 1101 English Composition I (P)* 3 Credits
This course presents the rhetorical principles of modern and classical essays, which in practical application enable students to compose college level expository and argumentative essays. This course contains a required speech component. Student will demonstrate college-level writing skills through multiple assignments. Prerequisite: Student must score into college-level reading and English on placement test or complete ENC 0001 with a grade of “C” or higher.
ENC 1102 English Composition II (P)* 3 Credits
This course emphasizes critical thinking through the study of literature and develops skills in writing research essays for analytical, argumentative, and expository purposes. Student will demonstrate college-level writing skills through multiple assignments. Prerequisite: ENC 1101 and student must place into college level reading on placement test.
ENC 1107 Advanced College Writig (p)* 3 Credits
This course develops critical thinking through analysis of writings in history, literary theory, philosophy and ethics, psychology, sociology, science, and technology. As an alternative to ENC1102, this Gordon Rule course requires text analysis, argumentation, and research-based college-level writing skills through multiple assignments. Prerequisite: ENC 1101 and student must score into collegelevel reading on placement test
PHY 1020 Principles of Physics (P) 3 credits
This course is both a classic and technical physics course. It emphasizes both physical principles and physics applications in today’s world. The student learns the scientific method of problem solving, as well as develop critical thinking and reasoning skills. Topics include, but are not limited to measurement, problem solving, motion, force, work, energy, simple machines, rotational motion, matter, fluids, temperature and heat, gas laws, wave dynamics, electricity, magnetism, and optics. Recommended Prerequisite: MAT 1033.
MAC 1105 College Algebra (P)* 3 Credits
This course covers the following topics: functions and functional notation, domain and ranges of functions, graphs of functions and relations, operations on functions, inverse functions, polynomial and rational functions, absolute value andradical functions, exponential and logarithmic properties, functions, and equations; and systems of equations and inequalities. A graphics calculator is required for this course. Prerequisite: MAT 1033 with a grade of “C” or better, or placement scores.
ECO 2000 Introduction to Economics (P) 3 credits
This course examines both microeconomic and macroeconomic principles and problems. Students are introduced to the structure, functioning, and stabilization of a market-directed capitalistic economy. The microeconomic topics include supply, demand, and elasticity; and the profit maximizing behavior of the firm under the market structures of pure competition and pure monopoly. The principles underlying international trade, economic growth, and labor markets are also presented. The macroeconomic topics covered are the Great Depression, business cycle theory, Keynesian Revolution, money and banking, counter-cyclical monetary and fiscal policy, and the national debt. ECO 2000 does not satisfy the university requirement for either ECO2013 or ECO 2023.
ARH 2051 History of Art (Renaissance through Modern) (P)* 3 credits
This course teaches a detailed study of painting, sculpture, and architecture of historical periods from the Renaissance through the Modern periods. Academic research in the arts provides an opportunity for a broader knowledge of man’s contribution in this field of knowledge and addresses visual ideas from the past and how they relate to the future. Students demonstrate college-level writing skills through multiple assignments. Prerequisite: Student must score into college-level English and reading on placement test.
AFH 1000, AMH 2010, AMH 2020, ANT 2402, ANT 2410, ANT 2511, ANT 2930, ASH 2041, ASN 1010, CPO 2002, DEP 2004, ECO 2000, ECO 2013, ECO 2023, EUH 2000, EUH 2001, EUH 2002, GEA 2000, INR 2002, POS 1041, POS 2112, PSY 2012, SYG 2000, SYG 2010, WOH 2012, WOH 2022, WOH 2040
*AML 2010, *AML 2020, *ARH 2050, *ARH 2051, ART 1300C, ART 1301C, ART 2500C, CHI 1120, CHI1121, CHI 2220, CHI 2221, CRW 2001, CRW 2002, *ENC 1101, *ENC 1102, *ENC 1107, *ENL 2012, *ENL 2022, FRE 1120, FRE 1121, FRE 2220, FRE 2221, *HUM 1233, *HUM 1533, *HUM 1541, *HUM 2512, *IDS 1110, *IDS 1955,*LIT 2110, *LIT 2120, LIT 2300, LIT 2330, *MUL 2010, *MUL 2012, *ORI 1001, *PHI 1002, *PHI 1010, *PHI 1103, PHI 1450, *PHI 1635, *PHI 1801, *PHI 2630, REA 1205, *REL 1300, SPC 1300, *SPC 1600, SPN 1120,SPN 1121, SPN 2220, SPN 2221, *THE 1000, *TPP 1110, TPP 2652
Natural Science: AST 1002, BOT 2010, BOT 2010L, BSC 1005, BSC 1005L, BSC 1009, BSC 1010, BSC 1010L, BSC 1011, BSC 1011L, BSC 1011C, BSC 1084, BSC 1254, BSC 1254L, BSC 1421, BSC 2093, BSC 2093L, BSC 2094, BSC 2094L, CHM 1020,CHM 1045, CHM 1045L, CHM 1046, CHM 1046L, CHM 1083, CHM 2210, CHM 2210L, CHM 2211, CHM 2211L, ESC 1000, GLY 1010, MCB 2010, MCB 2010L, MET 1001, OCB 1000, OCB 1000L, OCB 1630, OCB 1951C, OCE 2001, OCE 2001L, PCB 1030, PHY 1020, PHY 2048, PHY 2048L, PHY 2049, PHY 2049L, PHY 2053, PHY 2053L, PHY 2054, PHY 2054L, PSC 1341, PSC 1341L
*Mathematics: MAC 1105, MAC 1140, MGF 2106, MGF 2107, MAC 1114, MAC 2311, MAC 2312, MAC 2313, MAC 2233, MAD 2104, MAP 2302, MAS 2103, MTG 2204, STA 2023, PHI 2100, (MAT 1033 and MTB 1321 may be used for A.A.S. programs, not Gordon Rule)
PHI 1801 Philosophy of Art (P)* 3 credits
This course teaches an introduction to aesthetics. Students study a variety of historically significant contemporary philosophies of art, including these central issues: the definition of art, beauty, aesthetic experience, meaning and interpretation, creativity, art and other values, and critical judgment. The course employs a case-based approach in which students consider real and fictional puzzles that present theoretical and practical challenges to the views discussed. Students demonstrate college-level writing skills through multiple assignments. Prerequisite: Student must score into college-level English and reading on placement test.
SPC 1608 Introduction to Speech Communication (P)* 3 credits
This course examines the nature and basic principles of speech, with emphasis on improving speaking and listening skills common to all forms of oral communication through a variety of experiences in public speaking. Prerequisite: student must score into college-level English and reading on placement test.
CGS 2874 Advanced Multimedia (O) 3 credits
This course teaches advanced multimedia techniques by creating a project-based multimedia digital video movie for use in multiple mediums of distribution including the Web, presentational software, authoring tools, software applications, executable files, and animation software programs such as Flash. The student created video movie includes original work done by the student in the following areas of study: digital photos, digital photo editing, digital camcorder, digital video editing programs, digital music, digital music editing software programs, and CD/DVD recording procedures. Recommended prerequisite: CGS 1871.
CGS 2878 Multimedia Programming (O) 3 credits
This course teaches the concepts and skills of using Macromedia Director to create movies and multimedia productions for DVD, Kiosks, CD-ROM or the Web. The fundamentals of lingo scripting language are taught to create highly visual, animated and interactive movies for the Web or for DVD/CD distribution.
CGS 1876 Web Animation (P) 3 credits
This course teaches how to create and publish interactive, multimedia animations and web sites with macromedia Flash p. Recommended prerequisite: CGS 1821.
CGS 1821 Website Development (P) 3 credits
This course teaches how to create, publish and manage Web sites with visual HTML tools and graphic editing software (Macromedia Dreamweaver and Fireworks). Students create dynamic Web sites, incorporating custom designed graphics, text, Flash movies, DHTML, Java Applets, cascading styles sheets, templates, libraries, tablets, forms and user interactivity.
PGY 1143 Advanced Photography (O) 1 credit
This course is designed as a follow-up to PGY 1142C. This course concentrates on flash photography, studio portrait photography, and creating art forms with your photography. Prerequisite: PGY 2930 or permission of instructor.
PGY 1144 Photography I (O) 2 credits
This course teaches basic technical and esthetic skills relative to photography. The course is suitable for all levels of photographic skill. Subjects such as depth of field, shutter speeds, and flash are mixed with lessons on composition and creativity. Student must have a 35 mm camera and instruction manual.
PGY 1800 Principles OF Digital Photography 3 credits
This course teaches digital photography techniques and theory, including imaging software, camera types, and their application to contemporary photography work. Students explore current issues and trends relative to digital photography and develop an appreciation for digital imaging as a visual art form. An understanding of perception, structure and composition is the primary goal in each project. Students demonstrate their skills in the creation and manipulation of digital photographic images from visual execution to digital darkroom.
PGY 2930 Special Topics in Photography (O) 2 credits
This course covers portraiture and photographic lighting techniques. Topics include development of expertise in camera skills and introduces students to the use of filters and filtering systems. Prerequisite: PGY 1144 or permission of instructor.
ETD 1320 Introduction to AutoCAD (O) 3 credits
This course provides instruction on current AutoCAD software for 2D drawings. Startup procedures, menu applications, and drawing commands are used in the construction of technical drawings. Extensive hands-on experience on AutoCAD software is provided as students complete a series of tutorials, exercises, and drawings. Lab fee $30.
GRA 1121 Publication Design (QuarkXpress) (O) 3 credits
This course teaches publication layout and design in the graphics design industry with focus on current QuarkXpress and similar software. The curriculum focuses on specific applications of tools and functions of these programs. Students use this integrated publishing package to combine text, pictures, typography, writing, editing, and printing.
ETD 2364 3D Modeling with Solidworks (O) 3 credits
This course teaches mechanical design utilizing advanced computer-aided drafting techniques with the current Solidworks software. Three-dimensional coordinate systems, parametric modeling, wire frame development, surface generation, and multiple-part/assembly construction techniques are among the topics covered as students complete a series of tutorials, exercises, and drawings.
DIG 1115 Digital Imaging Fundamentals with Photoshop (O) 3 credits
This course teaches the fundamentals of image-editing tools for professional designers who want to produce sophisticated graphics for print and the Web using the current Adobe Photoshop software. Photo retouching, image editing, and color painting will be among the topics covered.
GRA 1129 Visualization Basics (O) 3 credits
This course teaches how to develop visual skills in drawing, sketching ideas and concepts, and storyboarding. Developing drawing skills with a focus on package design, rendering formats, application of non-digital drawing sketches for advertisements, brochures, and idea development for logos is the primary focus of the class. Students are challenged to render several story board panels. Development of perception, structure, and composition are the primary goals in each project.
DIG 2430 Digital Story Development for Film and Gaming 3 credits
This couse teaches the foundations of gaming and film creation, including storytelling, screenwriting, storyboarding, and conceptualizing. Specific areas include layout, charts, storyboarding, level development, environment illustrations, character design, model sheets, and graphical user interface (GUI) designs. Other topics covered in this course include beat outlining, and concept pitching. Students will be required to create non-linear and interactive story structures and read supporting materials, view media for discussion, create and pitch story concepts, and develop a final screenplay. The course will introduce several software applications for the creation of concept art, storyboards, and screenwriting.
DIG 2341 Introduction to Motion Graphics (P) 3 credits
This course teaches digital post-production techniques used for film, animation, video, digital media, and the Web. Students learn fundamental concepts for the creation of 3D motion graphics, lighting, and animation. Focus is placed on digital media components, video tape, and screen outputs for specialty projects while exploring foundations for computer-aided digital production. Advanced techniques in digital compositing, sequencing, animation of type, graphic transitions, and related topics are introduced. Prerequisite: DIG 1115, DIG 2430.
DIG 2500 Fundamentals of Interactive Design 3 credits
This course teaches a systematic approach to designing communications and visual media in a variety of forms. Projects will include reports, brochures, corporate identity, and standards manuals. Further emphasis is placed on the refinement of a personal design process and the integration of type and image in design solutions. Computer applications appropriate to the design project (Illustrator, Photoshop, InDesign and QuarkXPress) will be integrated into the problem-solving and production processes. Students will design and develop a user interface as their final project.
DIG 2370 Advanced 3D Animation – Character/Rigging 3 credits
This course teaches advanced techniques in 3D computer graphics and animation. Students are introduced to the theory, mechanics, techniques, and design principles used to create believable artifical characters. Additonal topics include modeling, texturing, rigging, animation movements, motion backgrounds, and 3D character development.
DIG 2322 Modeling for Real Time Systems 3 credits
This course teaches advanced techniques for character animation, texture, lighting, and rendering. This course reinforces the principles of artifical characters, environments, and effects. The student will examine in detail the techniques and mechanics of designing and developing geometrical representations and control structures including an introduction to procedural models. Students will develop significant hands-on assignments to apply the concepts learned.
GRA 1151 Illustrator Fundamentals (O) 3 credits
This course teaches the design and composition of illustrative artwork for print publishing and multimedia graphics using Adobe Illustrator software. The course consists of a series of lessons and projects, covering the tools and functions of this software.
ETD 1822 3D Studio VIZ Level I (O) 3 credits
This course teaches 3D Studio VIZ, a 3D visualization software. This course covers the creation of 3D models combined with intuitive multimedia tools for the creation of presentation graphics. Methods of modeling, creation of lighting systems, application of materials and production of rendered images along with special effects are among the topics covered. Prerequisite: ETD 1321.
PGY 1801 Introduction to Digital Photography (O) 1 credit
This course teaches how to create and edit digital images. Techniques that enhance or alter existing images are covered. Use and maintenance of new equipment and technologies are also studied, along with special effects. The course also covers how to import, export, print and publish photographs on the Web.
ETD 2340 AutoCAD Level II (O) 3 credits
This course teaches intermediate AutoCAD commands and concepts especially highlighting 3D drawings and renderings. Emphasis is on implementing productivity tools in the design process through various drawing, editing, and display techniques. Prerequisite: ETD 1320. Lab fee $30.
DIG 2251 Digital Audio Fundamentals (O) 3 credits
This course teaches how to create and edit audio with current Adobe, Apple, and other standard software. The curriculum covers recording and editing, removing unwanted noise, customizing sound effects, adding aural emphasis to a scene, and creating royalty-free music to match the mood of a production. Students learn techniques for recording new dialog tracks and sound effects while learning how to modify existing audio files.
DIG 2302 3D Digital Animation I (O) 3 credits
This course teaches Autodesk's 3D Max and/or Maya software for still image renderings and 3D animations. Topics include fundamentals of modeling, texturing, lighting, animation, and rendering. The software is used to create geometric objects, backgrounds, and animated scenes. Numerous short animated videos are created. Lab fee $30.
DIG 2303 3D Digital Animation II (O) 3 credits
This course teaches intermediate skills using 3D Max and/or Maya rendering and animation software. These topics include complex detailed modeling, editing models at the vertex and face levels, in-depth exploration of the lofter function, development of complex materials, multiple path control in the keyframer, and video post functions. Prerequisite: DIG 2302.
DIG 2292 Digital Video 3 - Post Production (O) 3 credits
This course teaches non-linear video editing techniques used in the world of digital video and movie-making. Students learn innovative techniques to create and edit videos and movies based on storyboards, camera work, sound, animations, photographs, drawings, text, and other materials. Prerequisite: DIG 1000, DIG 2030.
DIG 2116 Photoshop Level 2 (O) 3 credits
This course teaches advanced features of the Adobe Photoshop image application software. Tools and techniques to create, edit and enhance digital images for printing or Web publication are covered. This course is for students interested in taking the software beyond the introductory levels for print, Web, and other multimedia applications. Prerequisite: DIG 1115.
DIG 2322 Modeling for Real-Time Systems (O) 3 credits
This course teaches advanced techniques for character animation, texture, lighting, and rendering. This course reinforces the principles of artificial characters, environments, and effects. The students examine in detail the techniques and mechanics of designing and developing geometrical representations and control structures including an introduction to procedural models. Students develop significant hands-on assignments to apply the concepts learned. Prerequisite: DIG 2370.
GRA 2152 Illustrator Level 2 (O) 3 credits
TThis course teaches how to create imagery from various sources using the current Adobe Illustrator software. Techniques to enhance or alter existing images and the creation of totally new visuals are covered. The curriculum focuses on intermediate and advanced techniques for print, Web, and other multimedia applications. Prerequisite: GRA 1151.
GIS 1060 Introduction to GIS with ArcGIS (O) 3 credits
This course teaches how to implement Geographic Information Systems (GIS) by utilizing ESRI's (Environmental Systems Research Institute) current ArcGIS software. The curriculum focuses on GIS software and procedures by viewing, analyzing, and producing maps based on various geographic/spatial data including local area information.
ETI 1091 Introduction to Emerging Technologies (O) 3 credits
This course teaches how to use emerging technologies for learning in the contemporary workplace. The course explores the use of wireless technologies, electronic portfolios, e-books, communications software, Web-based instruction, blended learning environments, voice-over IP technology, voice recognition software, SmartBoards, collaboration tools, virtual spaces, and other relevant technologies.
ETI 1634 Introduction to Industrial Design (O) 3 credits
This course provides an overview of the nature and historical evolution of industrial design. Attention is focused on practical ways of achieving the integration of people and technology in work organizations.
DIG 1930 Special Topics in Digital Media (O) ½ - 3 credits
This course offers selected topics in digital media and emerging technologies. It examines technologies shaping current electronic media, such as introduction to digital video animation; pre-production, production, and post production processes in digital video; presentation technologies and techniques, including digital imaging; wireless technologies, portable devices, virtual reality applications, digital libraries, video, animation, simulation, and gaming.
EGS 1110 Engineering Graphics 3 credits
This course provides instruction in the concepts and graphic language used in engineering drawing and technical environments. It covers the basics of drawing, including appropriate use of drawing instruments, line techniques, scales, letter, sketching, sectioning, geometric construction, and dimensions with tolerances. Lab Fee $30.
GRA 2160 Adobe Animation I - Flash (O) 3 credits
This course teaches Adobe Flash software and related graphics animation software. Covering the design and creation of motion graphics, this course combines digital assets for the posting of presentational images in multimedia projects and the Internet. Fundamentals in the design of animated graphics with sound are covered. Additionally, editing techniques are covered and various digital imagery software objects are seamlessly integrated into single interactive compositions. Pre/Corequisite: DIG 1000 or DIG 1115.
GRA 2161 Adobe Animation 2 - After Effects (O) 3 credits
This course teaches Adobe After Effects software for the creation of graphics animation. Covering the design and creation of motion graphics, this course provides the core 2D and 3D tools for compositing, animation, and effects that motion-graphics professionals, web designers, and video professionals need. Fundamentals in the design of composited layers are combined with sophisticated visuals and audio effects for the animation. Students are also introduced to the use of digital assets created in object-oriented and digital imagery software. Prerequisite: DIG 1000, DIG 1115, DIG 2030.
DIG 2030 Digital Video Fundamentals (O) 3 credits
This course teaches the concise workflow of a Digital Video production, camera movements, audio needs, and other basic planning procedures. Foundations for understanding the practical techniques, specialized language, and the dynamic nature of motion graphic aesthetics are developed. This course is designed for students and video enthusiasts interested in presenting video media within today’s emerging formats using current Adobe and Apple software.
DIG 2581 Portfolio Development 3 credits
The primary goal of this course is to assist the student in preparation of a portfolio of work representative of the curriculum in Digital Media at IRSC. The portfolio must consist of projects from coursework at the school and professional projects or internship work during their time at the school.
With a sense of aesthetics, professional integrity and creativity, each student will develop a portfolio of their best work based on class work including design solutions in formats that may include foundation studies, publications, logos, posters, typography, digital design, illustrations, diagrams, advertisements, displays, package designs, cover designs, page spreads, brochures, storyboards, television graphics, animations, websites, videos and Power Points.
The portfolios will reflect an appreciation of design process in creating their final projects. Design principles and creative expression are the primary factors in the development of a representative body of work in their career path. The formats of the work may be produced in Photoshop, Illustrator, Quark XPress or InDesign, 3D Studio Max, Dreamweaver, Flash, Adobe Premiere Pro, After Effects, Final Cut Pro, AVID or Quicktime movies.
DIG 2203 Digital Video 2 Production (O) 3 credits
This course teaches intermediate techniques for digital video creation and production. Students blend traditional approaches with different stages of production and with non-linear DV technologies. Prerequisite: DIG 2030.
DIG 1000 Digital Media Principles (O) 3 credits
This course teaches the fundamental elements of design emphasizing the vocabulary of graphic design, technical skills required to handle industry specific software, and two dimensional visual elements. Basic skills in Adobe software are presented and projects are created.
GRA 2111C Graphics (P) 3 credits
This course introduces the student to printing techniques with emphasis on the layout process using hand and computer methods. The design elements and principles are stressed as they apply to the graphic process.
GRA 1206 Typography (O) 3 credits
This course teaches typography as a primary tool of all graphic designers. The emphasis of the course is in the elements and anatomy of type and its expressive, technical and visual aspects. This course also teaches typeface, size, leading, line length, headlines, grids, hierarchy and the overall character in developing creative elements. Readability in type is examined in the development of publications – ads, books, brochures, identity systems and posters. Prerequisite: DIG 1000.
GRA 2210 Intro to Advertising Design and Graphics 3 credits
This course teaches the conceptual skills to create advertisements and related graphics. A historic perspective covers the evolution of advertising trends, past and present. The primary focus is on designing within specifications for print – trim size, live area, and bleed size for designing advertisements for magazines. Subjects covered include: creative headline design, typographic style, visual content in photography, logo placement, color schemes, formatting, grid system organization, innovative communication design in the selection of paper weight and style, ink (PMS System), varnishes, coatings, die-cuts, and embossments. Continuity and composition are the basic components that students will explore in their concepts.
GRA 2525 Presentation Technology 3 credits
This course teaches techniques to enhance presentations using digital video, motion graphics, audio editing, and content development. Audio, video and current cutting-edge technologies will be explored. Course topics will include targeting presentations, creating visual aids, using audio and video equipment, and desktop presentation software/hardware. Students will develop a business, education, or corporate communications project featuring an opening impact visual, informational content, and a closing that is consistent with the message. The emphasis will be on using the most effective media to fit the corresponding imagery. Video, animation, typographic effects, backgrounds, and effective sound and composition are some of the elements that students will consider in the development of their presentations.
COP 1800 Java Programming (P) 3 credits
This course teaches Java Programming at an introductory level. Topics include the basic elements of Java including objects, classes, control structures, GUI (graphic user interfaces), methods, arrays and an introduction to applets. Prerequisite: COP 1830. Recommended prerequisite: COP 2000.
COP 2000 Introduction to Computer Programming I (P) 3 credits
This course teaches beginning programming techniques necessary to write well documented, structured computer programs. The course emphasizes the planning process using examples involving sequence, decision, and iteration. Although the emphasis is on logic and algorithm development, programs are coded and implemented using a modern programming language. Recommended prerequisite: MAT 1033. Lab fee $20.00.
COP 2360 C# Programming (O) 3 credits
This course teaches how to program using the Microsoft C# programming language. Students learn how to work with a set of classes known as the Common Language Runtime (CLR) and they also gain an in-depth understanding of the Microsoft .NET framework, its architecture, main components and supported technologies. Recommended prerequisite: COP 2001.
COP 2334 C++ Programming (P) 3 credits
This course teaches the C++ Programming language for students with a prior working knowledge of the “C” programming language. The course reviews “C” programming and covers the basic elements of C++ including data structures. Topics include input/output, control structures, user-defined functions, arrays, strings, recursion, records, classes, data abstraction, pointers, linked lists, stacks, queues, searching/sorting algorithms, and binary trees. Prerequisite: COP 2000. Lab fee $20.00.
ART 1201C Color and Design I (P) 3 credits
This course teaches the fundamentals of design (visual composition) with emphasis on art elements, principles, media, and
creativity. This course provides an analytical approach to problem-solving using materials and methods in mostly two dimensional work.
ART 1203C Color and Design II (P) 3 credits
This course is a continuation of Color and Design I with emphasis on independent design projects in the third dimension. Prerequisite: ART 1201C.
ART 1300C Drawing I (P) 3 credits
This course teaches the basic techniques used in drawing, including contour, gesture, modeling, and perspective. The emphasis is on seeing form and texture and utilizing various media.
BCN 1250 Architectural Drafting Principles 3 credits
This is an introductory level course, covering from basic drafting skills, such as line technique, lettering, dimensioning and symbols, to the development of a set of architectural drawings. Lessons include site plans, foundations, walls, wall sections, floors, roof design, stairs, elevations, sections, and construction details. Lab fee $30.00.
TPA 1200 Beginning Stagecraft 3 credits
This course examines the basic materials, tools, procedures, and equipment used in the construction of stage scenery and properties. The students participate in the backstage technical crews of the IRCC Fine Arts mainstage productions.
ENC 2210 Technical Communications 3 credits
This course meets the needs of technical, vocational, and mid-management students. Emphasis is placed on types of writing that the students may expect in their major field. Letter writing, memo writing, report writing, and oral presentations are covered.
FIL 1030 History of Film (P) 3 credits
This course examines important films, techniques, and styles from 1900 to the present. It also surveys the industrial and social developments of cinema.
BCT 1940 Professional Practice (O) 3 credits
This course provides a practical application of the skills and knowledge acquired in the classroom. Students report and present information about office and field tasks accomplished. A final report about time and material covered, and an analysis of the academic and real world experiences is required at the end of this course.
GEB 1931 Introduction to Business Technology 3 credits
This course provides a historical perspective related to the role of technology associated with American business operations. The course emphasizes the technological advances made in a variety of business settings while specifically focusing on applications in accounting and financial services, office systems, management information systems, marketing, and retailing.